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  • Delininja Bob Got His stuff!! YAH
    Details
    11/16/2009 02:08 PM
  • Delininja if they dont give bob his gear back I will personally make it my mission to run him through everything and use all my game time to get him even better gear. Bob is one of us and He will get his shixx back. one way or another. Stage a blizz protest lol. I will call them myself and telll them to fix his toons. Or run him for hours in usless badge runs. Whatever it takes. Ill go that mile for Bobo and I know you guys will too...
    Details
    11/15/2009 04:32 AM
  • Alenicia I hope everyone is doing well I miss everyone, I'm trying to get a comp as fast as I can
    Details
    11/12/2009 12:33 AM
  • Kevoogre If you have issues logging in to WOW please check with www.wow.com
    Details
    11/09/2009 11:43 PM
  • Delininja I just wnted to say everyone is doing great. I love our crew!! The Crew rocks and we will all be better players and better friends just for being here. Long live the CREW
    Details
    11/06/2009 02:58 AM
  • Kevoogre I will be at the raid tonight at 9 server time.
    Details
    10/25/2009 08:23 PM
  • Kevoogre A skeleton walks into a bar. The bartender asks, "What'll you have?" The skeleton says, "Give me a beer, and a mop."
    Details
    10/20/2009 09:49 AM
  • Kevoogre The woman was sexy. Out of your league, son. Let women figure out why they won't screw you. Don't do it for them.
    Details
    10/13/2009 01:22 PM
  • Kevoogre The Crew ROCKS!!!
    Details
    10/13/2009 01:17 PM
  • Greyatryda wow...its really dead here...
    Details
    10/05/2009 11:46 PM
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11/20/2009 08:54 PM

Guild Info
ServerBlade's Edge
Members98
Founded06/04/2008
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Recent Forum Posts
Topic User Posted At
Costume Contest going on now! Despina 11/01/2009 11:30 PM
Costume Contest going on now! Despina 11/01/2009 09:09 PM
Costume Contest going on now! mehofjack 11/01/2009 05:58 PM
Costume Contest going on now! mehofjack 11/01/2009 05:53 PM
Costume Contest going on now! Kevoogre 10/31/2009 10:48 PM
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The Crew is a group of adult WoW players dedicated to having fun while we play. We are serious about World of Warcraft, but we are essential a social guild, as such, there is no reason to be mean or unkind to fellow players. We are dedicated to our members, and in turn, expect our members to be dedicated to their guild. The mission of this guild is to create an enjoyable WoW playing atmosphere, while empowering our members to able to beat the biggest, baddest, instances and raids in WoW, as a guild.
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Hacked and Back Again
11/17/2009 01:40 PM by Kevoogre

Yes, we got hacked and it sucked, but brothers and sisters, it was I who told you that we would be OK. Yes...it sucked. But it wasn't the end of the world. Brothers and sisters, we had all lost something that fateful night. But the one thing that we didn't lose, was our faith in the Light. For we all had faith that order would be restored and, brothers and sisters, in an act of miraculous grace, a few days ago The Light restored our materials, and more importantly, Brother Bob's gear was returned to him. Praise the Light..I say Praise.... the Light. Ya gotta believe in the power of the Light, brothers and sisters. I know... I know...I can feeeeeeel that the Light is strong within each and every one of you, and I know that it was the faith in the Light, I'll say it again, the Faith in the Light, that returned Order to our World, and in doing so returned the gear and mats to our beloved guild bank. Can I get an AMEN... Praise the Light!

It did suck..but it was not the end of the world. Thanks to the good folks at Blizzard for all their help.

Grats Bag
Grats to Ravenhammer on his accent to level 80. Hammer, as his friends and loved ones call him, is the third toon to reach 80 from the Raven stable of toons, he also has Ravenstorm who is a captain in the guild and "hero" of last week's aforementioned hacking incident. Rave, also plays Nevarmore who was forced by work issues to move to another guild. He wasn't getting enough work with us.

Please give a warm Crew welcome to Cutoff a lvl 80 dwarf paladin. Cutoff may just be the oldest player in the guild..and in this guild that is saying something. Also welcome Healuall a level 80 priest from the Dniulife family of toons. I guess after denying life he felt a need the heal you all.

This week also saw the return, sort of, of Alenicia who was forced to take a break from the game for a while. We hope to have him back full time shortly.

Raid Schedule
We are gonna try to keep the same schedule for a few weeks.
All raid times are 9 p.m. server time

Tues: OS with Crew2
Wed: ULD with main raid group
Thurs: Heroics & Help a guild member.
Fri: Heroics
Sat: Free
Sun: Onyxia
Mon: Heroics

0 comments

HACKED
11/11/2009 02:13 PM by Kevoogre

As most of you know one of our Officers, Bob, had his account hacked last night. At about, 7:20 p.m. server time Gofman, who was an Officer Alt, logged on, and immediately invited a toon named Fjkka and started kicking all the other toons that were on out of the guild. Luckily, Ravenstorm, a captain in the guild, was playing Nevarmore at the time and somebody whispered to him that something was going on. Rave was able to quickly demote Gofman to prevent further damage. Rave also kicked the Fjkka toon.

At this point the hackers logged into Golfman, who was also a captain in the guild with an almost unlimited access to the guild bank. The worst part was that Rave could not demote or remove Golfman from the guild because they were the same rank. It was at this point when 90 percent of the damage was done to the contents of the guild bank. Also Fjkka was re-invited to the guild by the hacker.

At about 7:35 p.m. Maxx called me to tell me to get online ASAP. I did, by this time the hackers were done with Golfman and had moved on to Waddajoke. I removed all of the Bob's toons from the guild. However the damage had already been done. In the mean time, the folks that were booted from the guild were re-invited and a ticket was opened with a Blizzard Game Master. Later, I also opened a ticket and spoke with the same game master who told me there was a good chance we'd be able to get some of the stolen stuff back but it would take three or four days.

Once Iceflare (Bob's brother) logged into vent I told him to get Bob on the phone and let him know what had happened. After a short while Bob logged on and spoke with a game master. While the guild bank was very well wiped out...Bob's toons had their gold, gear and banks completely wiped out. Each of his four 80s were left gearless with empty banks. Again...there is hope that much of his gear will be restored but you never know. It will take 3 to 5 days. Please cross your fingers, rub your rabbits foot, pray to your God, sacrifice a virgin, use what ever mystical force you might have to hope for a return of Bob's gear.

It seems the conversion to Battle.net is partly to blame. According to Bob, the GM thinks that somehow his computer got infected with a keystroke replicating program at some point in the last year or so. However, because he had his WOW Username saved and didn't have to type it in... the hackers never had his username. But with the conversion to Battle.net, he had to type in his new username and password, and at that point the hackers had both and they were able to go to work on our guild bank and Bob's toons.

The bad news is that much of the mats and goodies in the Guild Bank are gone, the worse news is we've lost one of our best tanks until they can get his gear back. And if they can't, I am not sure, he will ever be back. I know I would just walk away rather than try to reacquire all the gear I'd worked a year-and-half to get.

Sure, the guild bank was pretty well wiped clean of anything of any value. All the gems, all the gear, all the potions, all the ore, leather, cloth, herbs, chanting mats, abyss crystals, and orbs. They took anything of any value, leaving only meats and low level stuff. -- but we can restock that stuff. Luckily, they were only able to withdraw 150 gold.

Now is a good time for all of us to revisit our account security. The good folks over at WOW.com have put together this list of tips and hints to better secure your account. Please take a few minutes to read it.

This isn't the end of the world... its just sucks.

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Pony up, Ony down.
11/10/2009 09:58 AM by Kevoogre


After a disappointing Wednesday raid, where real life issues prevented a bunch of us from getting online at the appointed time, we made up for it on Sunday by downing Onyxia. It took us a number of times just to let everyone fully understand the fight. But once we all got a grasp on where we needed to be when, it was pretty straight forward. Great job all, thanks to Light, Bytor (in Infidel form) and Xtrahealth for all their help in explaining the fight and offering suggestions. I think Onyxia will become a regular weekly Sunday raid for us, much like OS used to be.

Welcome Wagon
Please welcome Ferial, level 80 Druid to The Crew.
Also, grats to TheDrew who was able to easily heal heroic Nex last night with some low level gear...a testament to his healing skills.
Also, please give an Attaboy to Werdwarrior, who is learning the ways of the tank and doing a heck of a job, in an effort to get his skills up to tank for the second raiding group, or Crew2.

Crew2
Speaking of Crew2, we are still in the forming and planning stages. I have asked all the officers to remind players that might not be on all the time that we are trying to get this second group together, and that there was a spot for them. Here is where we stand so far:
(these are just projections and potential spots. I am keeping this list to toons that are under-geared and not part of our regular Wednesday night raid group. Nothing is set in stone, and not all of these folks have committed to the Crew2 yet. )

Tanks - Delininja and Werdwarrior
Heals - Defibulator, Ferial, Priestguy, Synoki, or TheDrew (once we get him so gear)
DPS - Tieghernan, McGuinness, Darkwanderer, Shadyjay, Iceflare, Gofman, Darthelmet, and other various sundry DPSers.

I would like to propose that The Crew 2 be our weekly Tuesday night Raid, starting at 9 p.m. server time. AGAIN --- ALL OF THIS CAN CHANGE to fit other folks schedules. I propose we go through OS with as many as under-geard folks as possible, and then break off into to two groups and run an easy heroic, i.e. UP or Nex for badges. Depending on how long OS takes. If we try to do this every Tuesday, eventually this group will form into a stable self-sufficient raiding group. Any questions, thoughts, complaints, suggestions? Please use the Comment button at the bottom of this post.

Schedule
All raid start at 9 p.m.
Tues: OS with Crew2
Wed: ULD
Thurs: Heroics
Fri: Heroics
Sat: Free
Sun: ONY
Mon: Heroics

Video Treat and a Dead On Funny Post on the Ruin of WOW
A couple of us have been enjoying watching the Web show, The Guild. Please enjoy Season 1. The episodes are only about 7 mins. each, but well worth the time.

This post is too funny not to share.

1 comment [show]

Patch issues
11/09/2009 11:46 PM by Kevoogre
If you are having issues after the little patch Blizzard dropped on us tonight, please check out this page for solution.

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Flash back/Flash Forward
11/03/2009 10:31 AM by Kevoogre

It was a great week for The Crew. Nothing momentous happened -- didn't down Yogg or get a server first, but we had fun. Thanks to Despina for organizing The Crew's first costume contest. Grats to Jack for his Beatlejuice costume. To see all the entries click here.

Grats Bag
Huge grats to Hypnotoad on reaching 80. Now, let's work toward getting Toad geared so he can join our raids. Good work, man.

Welcome Wagon
The Crew is pleased to welcome a bunch of new folks to our merry band. Please welcome Werdwarrior, an 80 Human warrior with eyes on being the 2nd tank for the secondary raid group. Also swelling our ranks is Lestari, a 73 NELF hunter, and her alt Daledruid, a lvl 72 NELF (you guessed it) Druid. We were also able to talk Shadyjay into bringing his alt, Axelay, an 80 Pally into the fold.

All of the new blood has gotten thinking about the game in an old/new way again. Maxx, Priestguy, Werdwarrior, Darkwanderer and my huntard were doing reg TOC yesterday and really struggling as a group, since my huntard's dps is in the crapper, and Priestguy's healing chops are not quite up to snuff quite yet, and Werdwarrior is undergeared and a bit inexperienced (at least in TOC). Eventually, Priestguy switched to supertank Waddajoke and I jumped to my shammy to get through the run and hopefully get Werd and Dark some gear.

But the experience got me thinking about the first time I did a hard instance. (cue the blurring flashback lines as we are transported back in time to when 70 was the pinnacle of WoW) When Hellfire Ramps was fresh and new and newly minted 70 hunter was asked by a veteran priest named Lumination to join her 5 man group in Heroic Hellfire Ramps. In this group was pally tank named Lightsaver, and Lumination was the healer. There were two other dps, but I don't remember exactly who they were but there is a good chance it was some incarnation of Bytor or Ltkickbutt, but really don't remember. However, this group opened my eyes to a whole new way to play this game. These folks had a strategy for each group...they would mark targets so we all knew where to shoot. This was organized, this was effective, this was good. I was shooting along on my 70 hunter, who's gear consisted of a bunch of spell power (which I would later learn did me no good.) I remember being in awe of this group and embarrassed at my own inability to play this game. But was put at ease when Lumination said, "Kev, don't worry we are all here for practice." Getting in that group made me want to be a better player. It changed the game for me.

So going forward, as we gain more folks and more low level, undergeared, or in my case, wrongly geared, inexperienced players, please try to remember that we all need some practice sometimes and we are here to help each other get better. What helps a guild member, helps the guild. What helps the guild, helps me.

Don't worry, we are all here for practice.

Raid Schedule
I am going to continue to schedule a Crew2 (secondary raid group) raid each week in hopes of one actually materializing.
All raids start at 9 p.m. server time, Midnight on the East Coast.

Tue: VOA
Wed: ULD
Thurs: OS (Crew2)
Fri: Heroics
Sat: Free
Sun: Ony 10-man
Mon: Heroics

0 comments

Crew Costume Contest
10/31/2009 11:06 PM by Kevoogre

Ok...so you want to participate in the Crew costume contest but don't know how? If you are registered with guildomatic.com, i.e. you logged in to the website, you can upload your pictures here at WoW Photos, use the Add Files to upload your photo and then use the link to that photo in your reply to Despina's post.

OR... if you have uploaded the photo to another website, such as Shtterfly, Snapfish, or the like, you can post a link to the photo at the website.

Good Luck. and thanks to Despy for thinking of this.

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Corporate Restructuring
10/27/2009 10:44 AM by Kevoogre

"Ladies and Gentlemen...I have called this meeting to let you know that corporate has decided to make some changes, and there has been a reshuffling," said the VP of Horseshit, at my last job.

The Crew, just like any good organization must evolve to keep up with the times, and as such, I have made some changes and reorganized The Crew ranks to better reflect our status as a guild of 80s, rather than a guild which is waiting for most of its members to reach 80, which is what we were when I initially set up the ranks. Not much has actually changed.

Probies are still members that are brand new to the guild and any member under level 20.
The new rank of Leveling Crew is for any member between 20 and 80.
Once a toon reaches level 80 it will be promoted to Crew Member. Crew Members can remove 5 stacks per day, from each tab (except The Safe).
Crew Members, level 80 toons that get geared and prove themselves in raids and instances, will be promoted to Raiding Crew. Raiding Crew can remove up to 7 stacks per day, per tab (except The Safe).
Those members who are really lucky or unlucky depending on how you look at it, and prove themselves to be loyal, to a fault, and show good leadership will be promoted to Officer and their alts will be Officer Alts.
Any member crazy, er...um... committed enough to learn every fight in every instance and willing to die over and over again trying, and then willing to come and impart that knowledge to us will be promoted to the very difficult rank of Raid Leader.
Those members that, without which this guild would not be possible are promoted (forced to be) Captains.

All of this Guild minutia probably means very little to most of you, but it is the kind of thoughts like "our guild ranks don't accurately reflect the type of guild we are" that keeps UberGeeks like me up at night. Ultimately, nothing really changed -- Just like when my company did a Corporate Reorganization. The only person who cared was the CEO, and nothing really changed. Except this time, nobody has to do extra work to make up for production shortfall that the restructuring created.

Secondary Raid Group or Crew2
I am excited for this group to take shape. We kinda sorta started last night with an OS run that was toons new to OS and half vets. Grats to Iceflare, McGuiness, Tieghernan, and Darkwanderer of the OS achievement. We have two healers that are willing to join us. Our own priest Defibulator and a Wolfsknight has been in contact with a Resto Druid named Sumthing, that will commit to joining us once a week.

We have Delininja who is more than willing (chomping at the bit, really) to tank but we need a second.

What we really need to do it pick one night a week to raid with this group. Wednesday is our 10 man ULD group. I want to really nail down a time when everyone can make it. (Officers Note: please help me by telling folks, not in our regular raiding group such as Viz, Sturmtiger, Alissa, Abbigale, Greyatra, that we are forming this group and asking which night is best.) And if anyone knows anybody in game that you run with and enjoy playing with that wants to raid but can't in their guild or they are unguilded, (tanks especially) let them know we are forming this group. We can PUG holes. Thanks.

Please welcome Thedrew, an 80 Pally, and Onii, a 77 lvl Deathknight, to The Crew.

Schedule

Tues: VOA
Wed: ULD
Thurs: NAXX (Crew2) hopefully
Fri: Free
Sat: Free
Sun: Heroics
Mon: EOE

Hey did you hear me cursing this morning? Could hear my pained screams.. I forgot to extend the weekly ULD raid. So we start from scratch with Flame Lev again. Bad Guild Master, Bad boy.

Any requests? Comments? Complaints? Compliments? Shout Outs? Suggestions? Let me know.

And hey if you want one of these cool signature boxes you can get it at Wow Ranked.

0 comments

Secondary Raid Group, New Officers, and Freya... Oh My!
10/20/2009 09:39 AM by Kevoogre

Hey kids... there is much news this week. Let's start with some house-keeping, boys and girls lets remember to be respectful of our fellow guild members, and WoW players in general. It is uncool to drop group after one wipe, by just going offline, or just dropping out. If you have to go or the house is on fire, or your wife caught you playing when you shouldn't have been. All you need to do is type. "I gotta go." But to just drop group and go offline leaves your fellow guild members in a bind, because we aren't sure if you DC'ed or dropped. And we have to find someone to replace you. It is Poor Form and will not be tolerated. It is basic respect.

New Officers
In recent months we have lost some officers to real world issues that have caused them to stop playing or alter their play. But there is no need to fear, because like GE of the 1990's under the legendary Jack Welch, we have a deep bench of fine folks ready to take over in executive positions. Please welcome Maxxmage and Wolfsknight to the Officer rank. Both have been with The Crew for many moons and have shown themselves to be exemplary players and people. Bravo! and keep up the good work. FYI: I like my coffee light and sweet, and pick up my dry cleaning on your way back from having my car washed.

New Faces
We have some new folks joining our little troupe of wandering murderers. Welcome to Shadyjay, an 80 human warlock; Amonor, an 80 human priest; Defibrilator, an 80 Draenei priest; Rualann, an 80 Dwarf hunter. Also Marashon has brought, Darkwanderer, an 80 Death Knight alt into The Crew. Please make our new recruits feel at home in The Crew.

New Raid Group Forming
It is time to start forming a secondary raid group for those players who just don't have the gear for Ulduar and/or want to see some of the other 80 content that they might not have had the chance to yet. This is for those folks that need to run Naxx 10-man, or any other instance but haven't been able. We shall call this group Crew2.

This group, Crew2, would run on Tuesdays, and maybe Thursdays. (Our main raiding night is Wednesdays, and sometimes Sundays) Yes I am talking to you... Xtrahealth, Iceflare, Delininja, and anyone with an alt that isn't a regular part of the main raiding group, such as my huntard Tieghernan.

The raid times would probably be the same starting at 9pm server time (12 midnight on the East Coast.) But the time isn't set in stone. I'd rather have that be determined by the majority of folks in the group. (in other words, that time works for me, but I don't have to be part of the group.) We are gonna need two tanks and at least 2 healers. If you want an alt to be part of this group please let me know. I will be sending out special invites ASAP. Since today is Tuesday we probably won't start tonight but I'd like to get traction on this by Thursday and get a basic 10 man group to run OS Thursday night as a test run. I'd rather not have Lightsaver, Waddajoke, Kevoogre, Mehofjack, Ravenstorm, Maxxmage, Wolfsknight, or the other Ulduar regulars in the group. I just want to open it up to new toons and new faces, obviously if one of those toons doesn't mind getting saved to Naxx on a weekly basis and there is space... come on in, but I think you get the picture.

Crew2 may have some issues getting on its feet at first and may have work on running heroics to get some folks better geared, but after a week or two of that it should be up and running as a fully functioning raiding crew.

The Ulduar Group
We had a good week last week, which was chronicled here with the downing of the Iron Council and a couple attempts at Freya. We will start fresh with Flame Lev again on Wednesday. Getting more experience on the other bosses and better gear for the raid members, so we might have better luck with Freya and her co-horts later in the week.

We raid ULD on Wednesday at 9p.m. server time. I have posted all of Tankspot's guides for all the Uld bosses below.

Schedule
All times are server time

Tuesday: OS/VOA 9 p.m.
Wednesday: ULD
Thursday: OS/VOA (Crew2)
Friday: Heroics
Saturday:Free
Sunday: ULD
Monday: Naxx (Crew2)

0 comments

Tankspot's guides to ULD Bosses
10/20/2009 08:47 AM by Kevoogre

Here are link's to Tankspot's guides to all the Ulduar bosses. Many we may know, but there are many who have not seen them yet and here is a good way to get your feet wet in the ULD.

The Siege of Ulduar
Flame Leviathan on Hard Mode
XT-002 Deconstructor (easy mode)
Razorscale (easy mode)
Ingis The Furnace Master

The Antechamber of Ulduar
Kologarn
Auriaya (Crazy Cat Lady)
The Iron Council

We have downed all of the above bosses, and we are working on Freya and the rest. I am posting these here for future reference.

The Keepers of Ulduar
Freya
Mimiron
Thorim
Hodir

The Descent into Madness
General Vezax
Yogg-Saron

0 comments

Freya Guide from Tankspot
10/17/2009 12:56 PM by Kevoogre

To our ULD group..and anyone who may get into that group on Sunday or Wednesday night: Please watch the videos in the link below it is most informative and helpful.

Tankspot's guide to Freya

0 comments

Ulduar Raid Rocks
10/13/2009 09:15 AM by Kevoogre

Kudos to all who took part in this week's attempt at Ulduar. Wednesday night's raid was a thing of beauty. We were able to breeze through Flame Lev, and Razorscale, XT-002 Deconstructor without a wipe. Barely a death. We only ran into multiple deaths and one wipe when we tried Ingis the Furnace Master. But after that one wipe we came back and downed his ass. It allowed most of us to get the achievement for Siege of Ulduar.

Back at it again Sunday. We had some personnel changes, with guest appearances by our two favorite almost Crew-mages Eshurnalle and Blundermage, also Dniulife joined the healing team for the Sunday run. Great work by tanks Lightsaver and Waddajoke and our newly promoted Raid Leader Mehofjack as we were able to down Kologarn (crazy arms) and Auriaya (crazy cat lady), after hitting the wall on The Assembly of Iron. But it is just a matter of time. (crazy cat lady is the phrase that pays.)

We are back in ULD to continue this raid on Wednesday night and Sunday night. Grats all. I love this guild.

Grats Bag
Grats to Jack on being named Raid Leader. Jack has been pugging a lot with other folks, to learn the fights for Uld and Trial of the Crusader. As such he has been dying a lot, but this allows him bring this knowledge and gathered intelligence back to help us with our raids. He's dying a lot so we don't have to.
Also grats to Iceflare, our newest lvl 80 mage. Expect to see Iceflare battling for a spot in the 10 man raids very soon.

Schedule
Tues: OS/VOA 9 p.m. server time.
Wed: ULD 10 man (continued) 9 p.m.
Thur: Heroics
Fri: Free
Sat: Free
Sun: ULD 10 man (continued) 9 p.m.
Mon: Free

0 comments

Last Night ULD Raid was awesome.
10/08/2009 04:47 PM by Kevoogre

I just wanted to thank all the good folks who participated in last nights ULD raid. We had a strong 10 (and Delininja came in from the bullpen in relief of Wolf, when he ran into connection issues.) We were able to breeze through Flame Lev, and Razorscale, XT-002 Deconstructor without a wipe. Barely a death. We only ran into multiple deaths and one wipe when we tried Ingis the Furnace Master. But after that one wipe we came back and downed his ass.
It allowed most of us to get the achievement for Siege of Ulduar, which gets us a Wow-Heroes 10-man guild rank of 83 and puts us in the top 50 Alliance guilds on the sever.
A bunch of folks got gear. (Including your humble guild master who got, Armbraces of the Vibrant Flame.
But on a much more personal note, it was one of the best nights we've had raiding in a while. We had fun. We breezed through the bosses. Thanks to Jack for his insightful explanations of the fights, especially the trash mobs leading up to and the Ingis fight. Thanks to all. Great work.

0 comments

Crewsing
10/06/2009 09:09 AM by Kevoogre

Good morning boys and girls... It has we have had some lackluster turnouts on raid nights recently. Last week on Wednesday, we barely had 10, and I was hoping to do 25 man Naxx. We start our raids at 12 ET...9 server time. If you aren't on by 15 mins after 9 p.m. server time, don't expect to get into a raid (if we actually have one going). I will be cancelling raids by 9:15 server time if we don't have a group, (unless we have information that someone is on the way but held up by something). If you sign up for a raid via the in-game calendar please show up.

The first 10 toons (with the correct class make up) will be the raid.

It is unfair to hold up 8 other folks from doing something else (5 mans, dailies, etc.) while we vainly hope for someone to show up. Everybody has a limited amount of playing time. I don't like starting raids at 10 server time. That is 1 a.m. for those on the east coast.

If the raid is scheduled for 9 p.m. server. Try to be online by 8:30 p.m. server time, so we know what kind of group we have and we can maybe start early. If you get on by 8:30 p.m. very often you can get 2 or 3 daily quests done, while the group forms.

I don't mean to be a angry guild master, but it is unfair to sign up and not show up, or be late and expect to be added to a group. Or to be late and hold up 8 or 9 other players preventing them from using their playing time to the best advantage. We are a guild that respects its members.

Schedule:
Tues: OS/VOA 9 p.m.
Raid Night Wed: ULD 9 p.m. We'll start at FL (no towers up) and kill bosses.
Thurs: Help-A-Guildie 9 p.m.
Sun: ULD 9 p.m.
Mon: Free

In other news, It has been an uninspiring couple of weeks. Not much happening on a guild-wide basis. Everyone that wasted hours on the brewfest boss raise their hand. What a stupid waste of time for crap drops X 5. Personally, I dislike those world events. I find them to be a distraction in a game that demands so much time. But I am a grouchy old man. (And that is the phrase that pays this week: grouchy old man. Whisper "grouchy old man" to me during the week, and you will win 5 gold. One payoff per account. Obliviously, if Golfman knows it, then Gofman has also read the Web site.)

On the bright side, some individuals have had some shining achievements.

Xtrahealth reached 80. For those that don't know, Xtra is Blundermage's alt. For those that don't know, Blundermage was formerly known as LTkickbutt, but was force to change his name to protect the innocent. While Blundermage is not officially a Crew member we try not to hold it against him.

Jack has been dying so we don't have to. He's been pugging Trial of the Crusader and learning those fights to bring it back and teach us. Three cheers for Jack. Hip hip Horay! Hip... you get it.

Our only guild member who actually filled out an online application has left us. Yes, the hunter Hiddenbullet has left us for greener pastures.

I'll Show You Mine...
Some of you might remember that I was crowing about how cool my UI looks after I downloaded a bunch of addons and spent 2 days playing with them. Not to mention, all the help I had from folks who grouped with me for no reason. I got to thinking.. maybe someone might want to see the fruits of my...er.. their labors. So I am posting a screenshot of my UI. If you think yours is cool... um cooler. then lets see it. Please post it.

Patch 3.3 is coming
Check out some of the changes and upgrades when the patch drops in a few weeks. Thanks to WOW Insider.

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Patch Day --- So everything will prolly be screwy
09/22/2009 12:06 PM by Kevoogre

Hey folks.. its patch day. Which means longer down time and plenty of problems when we try to play tonight.

Here are some patch notes, with apologies, er um... thanks to wow.com.

The Brood Mother Returns
After years of lurking in her lair battling the many brave adventurers who travelled from afar to challenge her, Onyxia returns stronger than before to commemorate World of Warcraft's five-year anniversary.
Onyxia has been scaled to offer new challenges to level 80 players and is now available for testing in 10- and 25-player modes.
Adjusted for modern raiding, but with the fundamental experience of fighting the Brood Mother still in effect, including the horrors of her Deep Breaths!
Onyxia will now drop level 80 item versions of some classic loot items from the level 60 encounter.
Brood of Onyxia, a very rare 310%-speed mount modeled after Onyxia herself will be available for the luckiest of challengers

General
Armor Penetration Rating: The amount of armor penetration gained per point of this rating has been reduced by 12%.

Death Knight
Pets - Gnaw: This death knight ghoul ability now has a 1-minute cooldown.
Blood
Heart Strike: Secondary targets of Heart Strike now take half as much damage.
Subversion: Now also increases the critical strike chance of Scourge Strike by 3/6/9%.
Vampiric Blood: Cooldown reduced to 1 minute and duration reduced to 10 seconds.

Frost
Threat of Thassarian now also causes Rune Strike to use both weapons when dual-wielding.
Unbreakable Armor: Cooldown reduced to 1 minute and changed back to granting 25% additional armor while active instead of flat damage reduction based on armor. The amount of strength granted has been reduced to 10%.
Frost Presence: The damage reduction granted by this ability has been increased from 5% to 8%.
Unholy
Bone Shield: This ability now has 3 charges instead of 4. Cooldown reduced to 1 minute.
Dirge: This talent no longer grants additional runic power from using Obliterate.

Druid
Balance
Moonkin Form: This form now also reduces the damage the druid takes while stunned by 15%.
Typhoon: The daze duration has been increased from 3 seconds to 6 seconds.

Feral Combat
Infected Wounds: The debuff generated by this talent no longer stacks and instead causes the full effect with a single application.
Predatory Strikes: This talent now also causes the druid's finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.

Hunter
Beast Mastery
The Beast Within: The duration of this talent has been reduced to 10 seconds. In addition, hunters with this talent will do 10% additional damage at all times.
Bestial Wrath: The duration of this talent has been reduced to 10 seconds.

Mage
Arcane
Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 175% instead of 200%. In addition, the duration of the buff has been reduced to 6 seconds.
Arcane Missiles: Casting this spell while both Missile Barrage and Clearcasting are active will cause only Missile Barrage to be consumed.
Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it. This talent no longer has a chance to be triggered when spells miss.
Fire
Combustion: This talent now also increases the critical strike damage bonus of Fire spells by 50% while it is active. In addition, Living Bomb periodic ticks will no longer interact with the count or the charges on the talent.

Paladin
Protection
Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.
Ardent Defender: This talent now reduces damage taken below 35% health by 7/13/20% instead of 10/20/30%.
Blessing of Sanctuary: This blessing now grants 10% strength in addition to its current effects. Also, the strength and stamina bonuses from this blessing will no longer be lost when Blessing of Kings is removed.
Judgements of the Just: The reduction in cooldown to Hammer of Justice provided by this talent has been reduced to 5/10 seconds instead of 10/20 seconds.
Touched by the Light: This talent now provides 20/40/60% of the paladin's strength as spell power instead of 10/20/30% of the paladin's stamina.

Retribution
Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack that can only strike a single target.
Seal of Corruption and Seal of Vengeance: These seals will now only use the debuff stacks generated by the attacking paladin to determine the damage done by the seal and by the judgement.

Priest
Shadow
Improved Spirit Tap: Mind Flay periodic critical strikes now have a 50% chance to trigger this talent.
Twisted Faith now grants spell power equal to 4/8/12/16/20% of spirit, up from 2/4/6/8/10%.

Rogue
Envenom's scaling has been increased from 7% to 9% of attack power per combo point.
Fan of Knives: The damage done by this ability has been reduced by 30%.

Assassination
Master Poisoner: No longer increases the Deadly Poison application rate following a successful Envenom and instead now provides a 33/66/100% chance of preventing Envenom from consuming Deadly Poison.

Combat
Throwing Specialization: This talent no longer causes Fan of Knives to interrupt spellcasting.

Subtlety
Honor Among Thieves: A 1-second cooldown is now enforced on how often a rogue can gain combo points from his party via this talent.

Shaman

Cleansing Totem: No longer pulses instantly when dropped.
Flame Shock: The duration of all ranks has been increased by 6 seconds.
Lava Burst: This ability no longer ever consumes a Flame Shock debuff off of the target.

Elemental Combat
Shamanism: Your Lightning Bolt and Chain Lightning spells gain an additional 3/6/9/12/15% and your Lava Burst gains an additional 4/8/12/16/20% of your bonus damage effects.

Enhancement
Earthen Power: No longer causes Earthbind to pulse a persistent snare immunity aura. It does still remove snares from allies as an instant pulse, but there is no lingering immunity. Earthen Power now also brings Earth Shock's melee attack speed reduction up to -15%/-20% (with 1 or 2 points in it, respectively).

Warrior
Arms
Sword Specialization: Now has a 2/4/6/8/10% chance to proc an extra attack, up from 1/2/3/4/5%.

Protection
Critical Block: This talent now grants a 20/40/60% chance to block double the normal amount instead of 10/20/30%.

Dungeons & Raids
Shadowfang Keep
Wailing Guardsman: Screams of the Past will no longer have multiple applications on a target. Recast time has been increased.

Ulduar
Increased the cooldown on Immortal Guardians' Drain Life ability in the Yogg-Saron encounter.

Achievements
The Achievement "Iron, Dwarf Medium Rare (25 player)" now requires 25 kills, down from 50.
The Frostwolf Howler and Stormpike Battle Charger Achievements will now be awarded when a player learns the respective mount spells.

Professions

The blacksmiths of Orgrimmar grew tired of running to the rear of the city to craft items and have installed a new anvil & forge at the General Store in the Valley of Strength.

Engineering
The Mind Amplification Dish no longer changes the appearance of your helmet.

Inscription
Added a recipe for Runescroll of Fortitude. This item grants a stamina buff equal to the highest rank of Power Word: Fortitude (untalented) to all players in the raid. The effect of this runescroll is exclusive with other stamina scrolls and Power Word: Fortitude.

Leatherworking
Added a recipe for Drums of Forgotten Kings. These drums increase all stats by 8% for all players in a raid. The effect of these drums is exclusive with Blessing of Kings.
Added a recipe for Drums of the Wild. These drums grant a buff equal to the highest rank of Mark of the Wild (untalented) to all players in a raid. The effect of these drums is exclusive with Mark of the Wild.

Items
The Black Heart: This item's animation has been changed and no longer resembles Hand of Protection.
Death Knight Tier-9 Tanking 4-Piece Set Bonus: Now decreases the cooldown on Vampiric Blood, Unbreakable Armor, and Bone Shield by 10 seconds instead of 20.
Druid Tier-8 Healer 4-Piece Set Bonus: The amount of healing this set bonus grants on the initial cast of Rejuvenation has been reduced by 50%. In addition, this set bonus no longer has strange interactions with Harold's Rejuvenating Broach.
Libram of Obstruction: The buff to block value from this relic is now exclusive with the buff to block value from Libram of the Sacred Shield; it is impossible to have both buffs at once.
Libram of the Sacred Shield: The block value buff from this relic has been increased to match its item level.
Relics: All buffs provided by relics (idols, librams, totems and sigils) now share an exclusive category such that gaining a buff from one of these items will remove all other buffs gained from items in this category.
Totem of Quaking Earth: Attack power value increased to 400.

Glyphs
Glyph of Bone Shield: This glyph now grants 1 additional charge instead of 2.
Glyph of Flame Shock: Redesigned. This glyph now makes Flame Shock periodic damage able to be critical strikes.
Glyph of Mind Flay: This glyph no longer reduces the magnitude of the movement reduction on the Mind Flay victim.
Glyph of Scourge Strike: Redesigned. This glyph now causes Scourge Strike to extend the duration of Frost Fever and Blood Plague by 3 seconds each time Scourge Strike is used on a target, up to a maximum of 9 seconds.
Glyph of Typhoon: This glyph now increases the range on Typhoon by 10 yards in addition to its current effects.
Glyph of Unbreakable Armor: Now increases the armor gained from Unbreakable Armor by 20%.
Glyph of Vampiric Blood: The glyph now increases the duration of Vampiric Blood by 5 seconds instead of 10.

User Interface
Battleground Queuing
Players may now only queue for no more than two Battlegrounds at a time.
The dialog box for entering a Battleground match has been changed to reflect the following options: "Enter Battle," "Leave Queue," and "Minimize."
The time a player has to enter a battle when selected has been reduced to 40 seconds when not already in a Battleground and 20 seconds when in a Battleground.
Players already in a Battleground can now choose "Enter Battle" for a new Battleground under any circumstance (i.e. while dead, in combat, falling, etc.).
A new Battleground will not launch until the maximum number of players on each side are in the queue (i.e. 40 players per side for Alterac Valley).
The size of the Focus Frame can now be adjusted via the Interface Options menu.

Mail System Auto-Complete Feature
The inline auto-complete feature for the mail system has been added back into the game. The mail system will now have both the pre- and post-3.2.0 auto-complete features available.
Added a label to notify players that the Tab key will allow players to navigate through the character names listed via the auto-complete feature.

For additional notes on Lua and XML changes please visit the UI & Macros Forum: http://forums.worldofwarcraft.com/board.html?sid=1&forumId=11114

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Everything Old is New Again
09/22/2009 08:24 AM by Kevoogre

Last week saw The Crew return to Naxx, 25 man style and kick some ass. We pugged some wicked dps and knocked out almost two whole quarters on Wednesday night. We stopped just short of Mr. +/-. Hopefully we will be get enough folks back on this Wednesday Night to clear the other two quarters. I know I had a blast. I have continued that raid so we can pick up where we left off.

Pots and Elixers and Mats are running low. The Alchemy tab of the guild bank was once a thriving hotbed of raid enhancing goodies. But lately, it has been looking as dry and barren as Jennifer Aniston's womb. Calling all flower pickers and mad mixologists please do you part to keep our raids as super buffed as possible. Lets keep the Alchemy tab full of goodies. Thanks

From the Gratz Bag: Gratz to new members Viz and Hiddenbullet for hitting level 80 this week. Also, please welcome Talou and Venassa, who are Viz's wife's toons.

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More News
Crew Costume Contest

10/31/2009 11:06 PM

Corporate Restructuring

10/27/2009 10:44 AM

Secondary Raid Group, New Officers, and Freya... Oh My!

10/20/2009 09:39 AM

Tankspot's guides to ULD Bosses

10/20/2009 08:47 AM

Freya Guide from Tankspot

10/17/2009 12:56 PM

Ventrilo Server Info
Vent The Crew Ventrilo
Host iron.typefrag.com
Port 14384
Version 3.0.3.
User 3 users online
 

Blade's Edge

PvE

Rules of The Crew

About The Crew: The Crew is a group of adult WoW players dedicated to having fun while we play. We are serious about World of Warcraft, but there is no reason to be mean or unkind to fellow players. We are dedicated to our members, and in turn, expect our members to be dedicated to their guild. The mission of this guild is to create an enjoyable WoW playing atmosphere, while empowering our members to able to beat the biggest, baddest, instances and raids in WoW, as a guild.

The Crew Rules.
1. Help fellow Guild members.
2. Get a Tabard. Tabards are mandatory to retain your The Crew membership.
3. Recruit "good" players. Good players are people who would be dedicated to the guild and work toward bettering it.
4. Guild Rank: Guild members can increase their power in The Crew by being promoted. Loyalty and commitment to the guild through your actions earn promotions, as well as the level your toon. Such actions are defined as contributions to the guild bank, and how active you are in participating in guild events; and how often and how much you help other members of the guild.
Ranks: In an effort to reward players who have gone out of their way to help other guild members and contribute to the growth of the guild, we have developed a ranking system. Promotions are based on the level attained in the game and subjective to a consensus of Officer approval.
Probie - A probationary member. This is a new member of The Crew. Usually someone that is an "off the street" pick up. Because of the number of people who have figured out that they can get rich in the game by joining a guild and taking as much from the guild bank to be sold and then leaving the guild, a Probie has no access to the bank or repairs. Any new member of the guild will be a Probie for a period of time at the descretion of the Guild Master, and is based on amount of time played, attitude toward the guild, and participation in guild activities. It may be 3 days or it may be 3 weeks if the new player doesn't play play very often. Any alt or new toon will be a Probie until that toon reaches level 20. As many players are still feeling their way through the game at this point, and may often stop playing or decide to go PVP or find another guild more to their liking. There really isn't much need under level 20 for access to the guild bank.
Leveling Crew - A member of the Leveling Crew, is just that, a member that is leveling up to 80, Leveling Crew are members in good standing and have earned a Crew tabard and further access to bank tabs and the ability to use guild funds for repairs. Players must attain level 20 in good standing with the guild to become Leveling Crew.
Crew Members - Are members of The Crew that have reached level 80. These are full members of The Crew and have access to all bank tabs except the Vault.
Raiding Crew - These are veteran Crew Members who have reached level 80, and proven themselves in guild instance runs.
Requirements for Raiding Crew:
1. Reach level 80.
2. Proven to guild officers that they are good players and can be counted on to represent the guild in instance runs with other guilds.
Officer - Officers are Crew Members that are the heart and soul of The Crew. They've shown loyalty to to other guild members and a devotion to seeing the guild and its members grow in the game. Officers gain further access to all bank tabs, as well as access to the Officers chat channel. Officers are also low level alts of other officers' main characters.
Officer Alt: are just that alt characters of officers, with all the rights and privileges of officers.
Raid Leader - These are Officers who have shown an unyeilding devotion to the guild, and as such, they have been given a rank commensurate with that devotion. Raid Leaders are players who can lead the guild through raids on new content. They are expected to know the boss fights in all raids The Crew enters. This can be accomplished by watching the many videos of other guilds fighting bosses or through first hand experience by PUGging in non-guild raids. Raid leaders are alloted a much higher amount of Guild funds for repairs.
Captain - These are people who, if the game allowed would be co-Guild Masters. They have been essential to the growth and formation of the guild. They are the stewards of the guild. They are the Guild Master's most trusted advisers. As such they have the greatest power when it comes to guild matters. They have complete access to everything -- that the game will allow.
Time Out - Time Out is a temporary punishment rank for members who abuse or annoy other members of the guild, or behave in such a way as to bring dishonor to the guild. It is a purely subjective rank, although the guild master and two or more officers must agree that a person should be placed in Time Out. In time out a member does not have access to guild chat or the bank. There are two ways out of Time Out. Do your time or quit the guild. The amount of time you serve in Time Out is completely up to the Guild Master, it could be an hour or it could be a week. Repeated stays in Time Out will more than likely get you removed from the guild. So be good boys and girls.
5. Master Status: The Crew will have one Master Craftsman for each profession, to which other guild members should try to collect ingredients for and the Master will make items either for use by guild members or sale on the Auction House with profits deposited in the guild bank. Obviously, we will allow more than one member of each profession, but we shall appoint only one Master.
6. The Bank: Contribute to the bank. Active members of The Crew are expected to contribute some funds to the bank.
A. If you use Guild Funds for repairs, please try to replenish what you've taken once a week, over and above your weekly contribution.
B. The Vault: is a bank tab accessible only by Officers. This is were our the guild's most important and valuable items are stored, such as Abyss Crystals, epic gems, Titansteel Bars and other craft materials to be used to help guild members progress through raids.
7. Guild Bank Items: Armor and Weapons: Putting weapons and armor in the guild bank means that any guild member who may need that armor, may take it and use it on a first come basis. Any weapon or armor left in the Guild Bank for more than one week, will be sold at the Auction House by a guild officer and any profits deposited into the guild bank. Taking such items from the bank and selling them for personal profit is stealing from the guild and will result in immediate dismissal from the guild.

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