| Guild Info |
| Server | Blade's Edge |
| Members | 66 |
| Founded | 06/04/2008 |
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| Guild Applications |
| The Crew is a group of adult WoW players dedicated to having fun while we play. We are serious about World of Warcraft, but we are essential a social guild, as such, there is no reason to be mean or unkind to fellow players. We are dedicated to our members, and in turn, expect our members to be dedicated to their guild. The mission of this guild is to create an enjoyable WoW playing atmosphere, while empowering our members to able to beat the biggest, baddest, instances and raids in WoW, as a guild. |
| Apply Now |
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| Rules of The Crew |
About The Crew: The Crew is a group of adult WoW players dedicated to having fun while we play. We are serious about World of Warcraft, but there is no reason to be mean or unkind to fellow players. We are dedicated to our members, and in turn, expect our members to be dedicated to their guild. The mission of this guild is to create an enjoyable WoW playing atmosphere, while empowering our members to able to beat the biggest, baddest, instances and raids in WoW, as a guild.
The Crew Rules.
1. Help fellow Guild members.
2. Get a Tabard. Tabards are mandatory to retain your The Crew membership.
3. Recruit "good" players. Good players are people who would be dedicated to the guild and work toward bettering it.
4. Guild Rank: Guild members can increase their power in The Crew by being promoted. Loyalty and commitment to the guild through your actions earn promotions, as well as the level your toon. Such actions are defined as contributions to the guild bank, and how active you are in participating in guild events; and how often and how much you help other members of the guild.
Ranks: In an effort to reward players who have gone out of their way to help other guild members and contribute to the growth of the guild, we have developed a ranking system. Promotions are based on the level attained in the game and subjective to a consensus of Officer approval.
Probie - A probationary member. This is a new member of The Crew. Usually someone that is an "off the street" pick up. Because of the number of people who have figured out that they can get rich in the game by joining a guild and taking as much from the guild bank to be sold and then leaving the guild, a Probie has no access to the bank or repairs. Any new member of the guild will be a Probie for a period of time at the descretion of the Guild Master, and is based on amount of time played, attitude toward the guild, and participation in guild activities. It may be 3 days or it may be 3 weeks if the new player doesn't play play very often. Any alt or new toon will be a Probie until that toon reaches level 20. As many players are still feeling their way through the game at this point, and may often stop playing or decide to go PVP or find another guild more to their liking. There really isn't much need under level 20 for access to the guild bank.
Crew Member - A Crew Member is a full member of the Guild. Once a player reaches Crew Member status he or she has earned a Crew tabard and further access to two bank tabs and the ability to use guild funds for repairs. Players must attain level 20 in good standing with the guild to become Crew Members.
Veteran Crew Members - Veteran Crew Members are, just that, players who have been with the guild for awhile and have reached level 60 or above. They are the core of the guild. Veteran Crew Members gain the right to withdraw more from the guild vault and access to the Veteran's tab.
Raiding Crew - These are veteran Crew Members who have reached level 80, and proven themselves in guild instance runs.
Requirements for Raiding Crew:
1. Reach level 80.
2. Proven to guild officers that they are good players and can be counted on to represent the guild in instance runs with other guilds.
Officer - Officers are Crew Members that are the heart and soul of The Crew. They've shown loyalty to to other guild members and a devotion to seeing the guild and its members grow in the game. Officers gain further access to all bank tabs, as well as access to the Officers chat channel. Officers are also low level alts of other officers' main characters.
Senior Officer: is just that an officer who has proven their worth and has been elevated to an honorary status.
Ensign - These are Officers who have shown an unyeilding devotion to the guild, and as such, they have been given a rank commensurate with that devotion. It comes with greater access to the guild vaults and the ability to promote and demote guild members.
Captain - These are people who, if the game allowed would be co-Guild Masters. They have been essential to the growth and formation of the guild. They are the stewards of the guild. They are the Guild Master's most trusted advisers. As such they have the greatest power when it comes to guild matters. They have complete access to everything -- that the game will allow.
Time Out - Time Out is a temporary punishment rank for members who abuse or annoy other members of the guild, or behave in such a way as to bring dishonor to the guild. It is a purely subjective rank, although the guild master and two or more officers must agree that a person should be placed in Time Out. In time out a member does not have access to guild chat or the bank. There are two ways out of Time Out. Do your time or quit the guild. The amount of time you serve in Time Out is completely up to the Guild Master, it could be an hour or it could be a week. Repeated stays in Time Out will more than likely get you removed from the guild. So be good boys and girls.
5. Master Status: The Crew will have one Master Craftsman for each profession, to which other guild members should try to collect ingredients for and the Master will make items either for use by guild members or sale on the Auction House with profits deposited in the guild bank. Obviously, we will allow more than one member of each profession, but we shall appoint only one Master.
6. The Bank: Contribute to the bank. Active members of The Crew are expected to contribute some funds to the bank.
A. If you use Guild Funds for repairs, please try to replenish what you've taken once a week, over and above your weekly contribution.
7. Guild Bank Items: Armor and Weapons: Putting weapons and armor in the guild bank means that any guild member who may need that armor, may take it and use it on a first come basis. Any weapon or armor left in the Guild Bank for more than one week, will be sold at the Auction House by a guild officer and any profits deposited into the guild bank. Taking such items from the bank and selling them for personal profit is stealing from the guild and will result in immediate dismissal from the guild.
Last modified by Kevogre at 03/17/2009 12:15 PM. |
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Latest Guild News
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| The Crew has Evolved |
The Crew has Evolved into a leveling feeder guild for the newly created main raiding guild called Infinite Evolution. All members with toons over lvl 65 should move them to the new guild. PST Kevoogre, Ravenstorm, Eshrunalle, Maxamar, Kellinda, or anyone else from The Crew for an invite.
The Crew will continue as a guild. Fadevek, Kev's DK will be the new GM.
Members playing in The Crew are encouraged to join the joint chat channel The8kcrew to keep in touch with the higher level toons for advice or help. Join by typing /join The8kcrew.
The new guild's web site can be found at here at www.infiniteevolution.guildomatic.com |
| New Guild Naming Deadline |
We are setting Sunday Night as the deadline for suggestions for the name of the new guild. The plan is to pick a name on Monday and Tuesday night open the guild and be raiding as one guild Tuesday night. So put on those thinking caps and come up with suggestions. And if somebody's suggestion is something that you really like, please use this forum to let everyone know. Click Here. |
| Name the New Guild |
Ok folks, we are opening the naming of the new merged guild up for suggestions. So put on those thinking caps and come up with suggestions. And if somebody's suggestion is something that you really like, please use this forum to let everyone know. Click Here. |
| The Crew Makes WoW Insider Again |
Once again The Crew has made news on Wow Insider's Guildwatch section.
Plus, and this really pisses me off. There is a guild out there called "We Wipe on Trash." Who stole our unofficial name? Who? I demand answers!!!!
And further more, after more research there are 54, fifty-four, guilds on various servers with the name "We Wipe On Trash." I am shocked.
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| Merger News |
The merger with the gang from The Eighth Kingdom looks like its a go. No one in our guild has expressed any major reservations about it. In fact, everyone seems to be excited to make it happen.
We seem to have a consensus that the merger is a good thing. I continue to be impressed with their people and their approach to the game.
I am going to meet with their leadership soon to try to hammer out details of what we are going to do. I spoke with their GM yesterday, and it looks like we will be starting a new guild, rather than migrating one into the other.
THE CREW WILL REMAIN A GUILD. You can keep an alt or two here. I will be doing that.
I would love to continue forward with The Crew banner under our names, but it doesn't seem practical. A new guild will allow both our members and their members to feel some sort of loyalty to it, rather than promote an "our guys and their guys" mentality.
Plus it will be fun to watch the new guild, climb the rankings. I was just looking at Wow-Heroes and the new guild could probably be a top 35 guild in less than a month.
We have not yet agreed on a name for the new guild. There is no disagreement, we just haven't had a serious conversation about it.
We will discuss bank tabs, guild rules, guild ranks, officerships, and all the other guild related minutia at the meeting.
We will probably be starting this new guild sometime this week. Please continue to check back with this page for more updates. I will provide news when I have something to pass along.
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| The State of The Crew |
According to the Web site, The Crew of Blade’s Edge was founded June 4, 2008. (It was actually founded a few months before, but the Web site was started 6/4/2008.) That is one year ago this week. Much has changed in that time, but much has remained the same. We have lost some folks, and gained others. New voices have joined our vent, and others have gone silent. But one thing that has remained is the reason I started this guild, to have a place to play this game, and have fun. The unofficial motto has always been, “Good players, Great people.”
We are at our heart a casual/social helping guild. Over the months, it seems that maybe we’ve lost some of our casualness. At this time last year, very few of us were 70s. And the end game content was, as much of a pipe-dream as being a ranked guild. Hell, at that time I didn’t even know there were was a guild ranking system. I just wanted to play with my friends. Because I needed good friends, because I sucked at this game and needed someone to carry me. And you have all become good friends. And maybe it is that closeness that has detracted from our socialness in the last few months. Just like friends in real life, familiarity can breed contempt. Its not that we don’t like each other, it is just that we are feel close enough to each other that we don’t have to go out of our way to make each other feel welcome. We all know that we belong to in this Crew and can tend to take each other for granted. There is no malice in it, its just human nature.
A year ago, when the game was fresh and exciting to us all, and we were hoping to one day be able to get into a Khara group, to get epic gear, we needed to be better friends. We needed each other for info, for answers to the “How do I?” or “Where is the?” questions. Now, many of us have multiple 80s and we know it all, except the latest expansion.
Most importantly, we have had a core group of 10 to 15 players that have been together for more than a year. And that is saying something, when guilds come and go everyday. And most are full of more drama over stupid, petty things. The only drama we have right night now, is how are we going to get better?
The Crossroads
Which brings us to the present: We are at a crossroads. We are still a casual/social helping guild however, we also a raiding guild because if we are not raiding we aren’t doing anything other than dailies. However, we have a problem. We are just barely able to get enough folks together for 10 man raids on an everyday consistent basis.
On the other hand, we have a handful of people who have the gear and desire to move on to 25 man content and the harder 10 man content. And therein lies the problem: If the folks who want to move on to other content don’t help the folks who still need to do the 10-man raids, because they are doing 25-man or harder content (again no malice, just human nature), we don’t have enough for 10-mans. And if we try to do the harder content as a guild it is often a frustrating failure, because many of us don’t have the gear or experience to make it successful. We have talent, but lack experience and gear.
I have really be working my butt off to find a way to keep both the “haves” and the “have nots” happy and working together. And everyone has been very understanding. Thank you.
Please know that we are trying to accommodate everyone's needs, which is getting harder as we gain more members and our resources are pulled in different directions.
All guilds must find a balance between doing challenging content for gear and glory and developing a deep bench of quality players. Ultimately, a deep bench will be better for everyone in the long run, while gear and glory is awesome but short lived. Nobody is more focused on our guild rank than I am, but that is empty if we are not developing a full set of players.
Enter 8K
In an effort to accommodate “the haves” – those with gear – Two weeks ago, we entered into a guild alliance with The Eighth Kingdom (8K). For 25 man raids every other week. We’ve run with them twice, one 25 man OS and a week of 25 man Naxx that ended in frustration at one boss. All-in-all it was is a good partnership. They seem like good players and, and more importantly good people. We have a good working and social relationship.
As it turns out, our relationship with 8K is very good. And, at the moment, 8K are in much the same position we are in now. And our work with them and the impression that our great people and good players have left with is, this:
They want to marry us. They want to merge guilds. Our guild and theirs are about the same size. This of course, opens up many solutions and just as many problems. And many, many more questions. We have not even addressed questions such as who will merge into who? Will we move in with them or will they move in with us? Will we create a new guild? What about the guild bank? Who will be guild leader? Who will be the officers? None of these questions have been address and all of them must be.
I will attempt to outline some of the pros and cons:
Pro: It will make getting 10 man raid groups easier.
Con: It may make getting 10 man raid groups harder. Sure we might be able to get 10 man Ulduar groups but nobody will want to go to Naxx.
Pro: The more, the merrier.
Con: The more, the more complicated.
Pro: Together we are formidable.
Con: Together we focus on the wrong things. Gear and Glory not Team development.
Pro: More runs, more gear.
Con: More runs, more drama.
Options
NOTE: NONE OF THESE HAVE BEEN DISCUSSED WITH ANYONE.
1.) They all join The Crew. I would stay as GL and we’d allow some of their officers to retain their officership.
2.) We all join them. I’d no longer be GL and some of our officers would be officers in that guild.
3.) We create a new guild. Pick a new name and guild leader and we all join that guild. And officers are selected as if we are just forming. And we leave one of two alts in the old guilds just to have something to go back to if it all falls apart.
4.) One guild becomes a raiding guild and only lvl 80s will move to it. While the other guild will become a sort of farm team, a place to lvl to 80 and get the help you need, a safe place to keep low level alts. We’d have inter-guild chat to allow for communication with both guilds. This is sort of the one I like the best. It reminds me of the junior varsity and varsity model. Of course I would love to have The Crew be the varsity guild, but that is up for discussion.
There are many issues that would arise with any kind of change in the structure. We may lose folks. However, we are on the verge of losing folks if we don’t do something, We are truly at a crossroads. I am feeling pressure from all sides. There are those that feel we don’t do enough to help lower levels, and some that feel we don’t do enough to help those that want gear and those that have gear are pushing for more challenges and content.
One year ago, when I started this Web site, our biggest concern was who was going to win the 50/50 raffle for funds to purchase epic mounts. We have become the guild I wanted us to be when I started it. We are working on end-game content and are ranked in the top 100 on the server. I have no illusions that we will ever break the top 40. We have come far, and won much, but the journey is not over. And I, for one, want to continue this journey with the friends I have made along the way. They are good players and great people.
Please think about where we are as a guild, think about where you are as a player, think about where you want to be as a guild, and as a player.
I am not completely sold on the merger, but I have an open mind about it. I would ask all of you to do the same. Please come to me with suggestions, comments, objections, concerns, and compliments.
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| Gratz Bag!!!! |
| Huge Grats to Saelina and Raay for reaching 80. Saelina is from the Alissa family of toons. And so is Raay, quite literally. Gratz ladies. |
| The Crew mentioned on WOW Insider |
Check it out. We made it to the Guildwatch section of WOW Insider. And for a good thing.
Way cool. |
| Another MUST READ article from WOW Insider |
I implore all The Crew, especially of my officers, to read this article on keeping a guild together and the comments. It is very insightful and may be a big help for us going forward.
Please remember: The Crew is made up of good players, who are great people.
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| Guild Funds |
I have authorized certain folks to withdraw guild monies to fund raid supporting activities. Esh is authorized to withdraw funds to buy mats to create elixers. Vas is authorized to withdraw funds to pay for the mats for repair bots he is asked to throw down in raids.
Anyone else who may require access to guild funds for raid supporting activities should ask me for permission. |
| The future of the 8K partnership? |
Please weigh-in on the future of the 8K partnership.
Should we continue? Should we scale back our involvement with them?
I need some feedback here. |
| 10-Mans Rule!!! |
There seems to be some confusion. I want to clear this up right now. We are not abandoning doing 10-man Naxx and the other pre-Ulduar 10-man content. We are still committed to 10-man Naxx runs.
The reasons to continue running 10-man Naxx are as follows:
1.) Our somewhat successful trip through 25-man Naxx only reinforces the need to continue doing 10-man Naxx. We got stuck on Thadius, which is a very DPS heavy fight and many of our members just didn't have the firepower to do sufficient damage to the boss before the enrage triggered. The DPS wasn't the whole reason for the failure, but it was a big contributing factor.
2.) We have many folks who got a taste of 25-man Naxx before a single 10-man Naxx boss fight. The 10-man experience will help in 25-man raids.
3.) We have more and more players getting to 80 who will need to run heroics and 10-man raids. The more players who can help to guild them through the 10-man raids, the more successful they will be and the more successful the guild will be in the long run. Ulduar will be there in a few months.
4.) We can't abandon our lower level guild members and join the search of gear and glory for our higher level players. And the focus should be on helping the players, not helping alt toons of already established raiders. The core raiding members are very good and will be valuable resources for our lower-level members as they reach the raiding phase of the game. This is an area where ALL of our officers, myself included, must try to step up their efforts.
I understand this can be a very long process and everyone has their own in-game wants and needs. Please know that we are trying to accommodate everyone's needs, which is getting harder as we gain more members and our resources are pulled in different directions.
All guilds must find a balance between doing challenging content for gear and glory and developing a deep bench of quality players. Ultimately, a deep bench will be better for everyone in the long run, while gear and glory is awesome but short lived. Nobody is more focused on our guild rank than I am, but that is empty if we are not developing a full set of players.
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| 25-man Lewt rules |
Hey for our 25-mans with 8K we are going to follow the same basic loot rules that we always follow. We will have a loot master and rolls will be based on main spec/the spec you are currently in first, if no takers than off-spec.
However, we will have on difference we will be using WoW-Loot as an objective basis for who should be rolling on items. Please check it out, so you know what we are talking about during the raid. We all know this is not a perfect system or looting list but it does help to make certain that the loot will go to the person who will get the most benefit out of it, which helps the group as a whole. |
| Day Time Raid Group |
Humelor, everyone's favorite ankle-breaking priest (when you put it that way it sounds way cool. Like he breaks other people's ankles. Like he's an enforcer for the mob.) has asked me about starting a daytime raid group. We have a bunch of folks who play during the day, but are unable join our late night raids, and would love to be able to take a bite out of the raid content.
Humelor is an officer and was promoted to officer for just this purpose to lead during the day and on weekends. I am all for a second raid group during the day. Let me know what I can do to help short of actually joining.
I will talk to the leaders at 8K and let them know we're in the process of putting this group together. Good Luck. |
| The Eighth Kingdom |
As many of you know, we have established a partner guild association with The Eighth Kingdom. They are very much like us. They have good players and good people. Last week we did a joint 25 man OS as a get-to-know-you exercise. It went very, very well. A bunch of our officers, had a nice talk with a bunch of there officers about expectations and potential issues.
We have established a joint-guild chat channel. If you haven't already please join The8thCrew by typing /join The8thCrew. We will mostly use this channel to find folks to fill in for 5-man Heroics and 10-man raids. But we can also use it to for trade and strategy exchanges.
TONIGHT: Tuesday, May 26 we will begin gathering at 11:30 p.m. ET/8:30p.m. Server time for a joint 25 Man NAXX run with The Eighth Kingdom. I am assuming we will start with the Arachnid Quarter and work our way through the instance, this week. Please do you best to be on time and ready to raid, with all the pots and foods and buff gear.
I am very happy to be doing this with the guys from 8K. On a personal note, I will probably not be able to join the raid on Wednesday and Thursday, since I must travel to attend funeral services. |
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